#3 "Let's goooooooo! No, not the wall! Stop!"
*Friday:
1. Assets Sheet 1 Ready (Graphics)
- Remember that props sheet we last talked about? That's no more a problem! 16/16 Squares occupied with 32X32 Assets (We might create 1 more assets sheet just to diversify things a little)
* Sat - Sunday:
1. Now who's moving? (Coding)
- The Camera Follow System was finished. It's not just a simple fix on the player. You'll see...
1. Tutorial Area Ready (without furniture) (Graphics)
- Let's face it, who likes the black void? I guess we all have dark memories back from when we were playing Minecraft in The End... We figured out it would be a good time to start working on the tilesets
*Monday:
1. How're you going to carry all that good stuff?
- Started working on the inventory
1. 75% of Chapter 1 Map Ready (without furniture) (Graphics)
- Let's goooooooo! No, not the wall! Stop! Well... I guess the order in layers is messed up, but hey, let's look at the bright side:
You can now travel the entire map in 19.8 seconds by only running! 👏
(Can't show too much today, but here's something cute:)
Backdoor Shifts: Comeback
5 years after the incident, you come back to the same place where it all started hoping to see a familiar face.
Status | In development |
Authors | SpaceMatter.One, mSyko |
Genre | Adventure |
Tags | 2D, Horror, Pixel Art, Psychological Horror, Short, Singleplayer, Third Person, Top-Down, Unity |
Languages | English |
More posts
- [V 0.0.1] OUT NOW (link in here)May 23, 2022
- #10 I can hear itApr 18, 2022
- #9 What's that noise?!Mar 19, 2022
- #8 Try To Predict ItFeb 25, 2022
- #7 Early StagesJan 29, 2022
- -2022 January Major Update-Jan 15, 2022
- #6 The Map is Here!Dec 14, 2021
- #5 Expectations VS RealityDec 08, 2021
- #4 - Real Estate Overbusiness -Dec 04, 2021
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