#10 I can hear it
"Welcome to the theatre!"
It's a long way to bring the audio in here. Initially, we wanted to calculate the player's location, but we quickly realised that was too much of a challenge for us. Even so, we managed to go forward with the project, and now I can finally announce... THE EXPLORABLE VERSION of Backdoor Shifts: Comeback. It's been a while since we've been working on this and we hope you are as excited as we are.
1. "ALL the colliders have been added for the audio" ✅
Our initial problem was that we wanted to calculate the player's location and then play music. Well, there's a much more simple alternative, and it's called colliders.
2. "Main Menu Ready" ✅
No, it's not just a simple menu, but we also made sure to add a warning before playing. Don't worry as this will only be available for first-time players. After that, it will not appear anymore once the game is released.
3 "Game Page Ready" ✅
You might have noticed the page is looking a little different. That's no coincidence, because here at our beautiful theatre we love playing, having fun and making friends! 😉
This might be the last announcement before the Explorable Version goes public, so take a seat, get your juice, and stay tuned...
Backdoor Shifts: Comeback
5 years after the incident, you come back to the same place where it all started hoping to see a familiar face.
Status | In development |
Authors | SpaceMatter.One, mSyko |
Genre | Adventure |
Tags | 2D, Horror, Pixel Art, Psychological Horror, Short, Singleplayer, Third Person, Top-Down, Unity |
Languages | English |
More posts
- [V 0.0.1] OUT NOW (link in here)May 23, 2022
- #9 What's that noise?!Mar 19, 2022
- #8 Try To Predict ItFeb 25, 2022
- #7 Early StagesJan 29, 2022
- -2022 January Major Update-Jan 15, 2022
- #6 The Map is Here!Dec 14, 2021
- #5 Expectations VS RealityDec 08, 2021
- #4 - Real Estate Overbusiness -Dec 04, 2021
- #3 "Let's goooooooo! No, not the wall! Stop!"Nov 30, 2021
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