#4 - Real Estate Overbusiness -
Backdoor Shifts: Comeback » Devlog
*Tuesday:
1. Map (Graphics)
- "Phew, we made it there! But wait, why's there still some blank space?" 😶
- 90% of the map gets completed (without furniture)
* Wednesday - Friday:
1. "There are so many items I wish I could pick..." Well, guess what? Now you can!
(only with small type items) - Inventory System gets optimized for future 2 block+ items, but currently only works with 1 block
1. YES! Now I can finally go all the way through (Graphics)
-Unfurnished map is completed 100%
But what could these patterns represent...?
Backdoor Shifts: Comeback
5 years after the incident, you come back to the same place where it all started hoping to see a familiar face.
Status | In development |
Authors | SpaceMatter.One, mSyko |
Genre | Adventure |
Tags | 2D, Horror, Pixel Art, Psychological Horror, Short, Singleplayer, Third Person, Top-Down, Unity |
Languages | English |
More posts
- [V 0.0.1] OUT NOW (link in here)May 23, 2022
- #10 I can hear itApr 18, 2022
- #9 What's that noise?!Mar 19, 2022
- #8 Try To Predict ItFeb 25, 2022
- #7 Early StagesJan 29, 2022
- -2022 January Major Update-Jan 15, 2022
- #6 The Map is Here!Dec 14, 2021
- #5 Expectations VS RealityDec 08, 2021
- #3 "Let's goooooooo! No, not the wall! Stop!"Nov 30, 2021
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