#8 Try To Predict It
"Welcome to the theatre!"
Our main focus right now is the ventilation system, which took a little bit more than expected as about 50-30% of the map is made out of vents. Yeah, we know. It will be hard to see in there 👀
1. "The Main corridors are ready!" ✅
We can finally run freely through the big and dusty corridors! But wait, are there going to be only Big Vents, or will there also be... Some type of shortcuts?
2. "Added new tool for button prompt system" ✅
At some point in the game, you'll need to interact with what's around you. For that reason, we're implementing a more visual way to show you what you're about to do, or what you can do/interact with.
The vents system will be a masterpiece. At least for the work of a small team. We're very excited about what is going to come in the future and we hope you are too.
As a last note, we hope and pray that the people of Ukraine and Russia are safe. Nobody wants war, but know that I (Nitro) and Raj are together with each one of you who is or might be suffering from what is happening around the world. Stay home and stay safe.
-Spacematter Team
Backdoor Shifts: Comeback
5 years after the incident, you come back to the same place where it all started hoping to see a familiar face.
Status | In development |
Authors | SpaceMatter.One, mSyko |
Genre | Adventure |
Tags | 2D, Horror, Pixel Art, Psychological Horror, Short, Singleplayer, Third Person, Top-Down, Unity |
Languages | English |
More posts
- [V 0.0.1] OUT NOW (link in here)May 23, 2022
- #10 I can hear itApr 18, 2022
- #9 What's that noise?!Mar 19, 2022
- #7 Early StagesJan 29, 2022
- -2022 January Major Update-Jan 15, 2022
- #6 The Map is Here!Dec 14, 2021
- #5 Expectations VS RealityDec 08, 2021
- #4 - Real Estate Overbusiness -Dec 04, 2021
- #3 "Let's goooooooo! No, not the wall! Stop!"Nov 30, 2021
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